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03-20-2023 Science&Technology
US Schools Sue Social Media Companies for Allegedly Worsening Youth Mental Health

School districts across the United States are pursuing legal action against social media companies, claiming that they have contributed to the country's growing youth mental health crisis and should be held accountable, as per The Washington Post. The litigation began in January with a case brought by Seattle Public Schools and has gained momentum in recent weeks, with school districts in California, Pennsylvania, New Jersey, and Florida joining the cause. Lawyers involved in the cases say that many more lawsuits are being planned. Mental Health Lawsuit San Mateo County, located in the Silicon Valley area of northern California and home to 23 school districts, filed a 107-page complaint in federal court last week. The lawsuit alleges that social media companies have created addictive platforms that cause young people to harm through the use of advanced artificial intelligence and machine learning technology. According to the complaint, the results of this have been disastrous, with more children than ever struggling with their mental health due to excessive use of the platforms. The suit also claims that there is no historical precedent for the crisis that the nation's youth are now facing. The lawsuit cites data from the Centers for Disease Control and Prevention, which shows an increase in depressive symptoms and suicidal thoughts among the country's high school students. It also contends that the rise in popularity of social media "tracks precisely" with the decline in youth mental health. The complaint quotes President Biden's remarks in his State of the Union address, in which he stated that the tactics used by social media companies are an "experiment they are running on our children for profit." Social Media Responses Social media companies have not directly commented on the litigation. Still, they have released written statements saying that they prioritize teen safety and have measures in place to protect young users. For example, TikTok has cited age-restricted features, limits on direct messaging and live streams, and private accounts for younger teens. YouTube, which is owned by Google, has Family Link, which allows parents to set reminders, limit screen time, and block certain types of content on supervised devices. Meta, which owns Instagram, has said that more than 30 tools support teens and families, including age-verification technology, notifications to take regular breaks, and features that allow parents to limit time on Instagram. Meanwhile, Snapchat has stated that its platform "curates content from known creators and publishers and uses human moderation to review user-generated content before it can reach a large audience." The lawsuits filed by Seattle Public Schools in January claimed that social media companies "exploit the same neural circuitry as gambling and recreational drugs to keep consumers using their products as much as possible." ...

Read Original Article     ON:   Tech Times

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03-20-2023 Science&Technology
Microsoft already developing next Xbox

The FTC's lawsuit against against Microsoft to stop their acquisition of Activison-Blizzard has been going on for some time now, but is somehow still in the discovery phase. Given the glacial pace the nevertheless historic case has been moving at, meaningful updates are few and far between – but documents relating to the next Xbox have been requested by the FTC (pdf),revealing for the first time that the next Xbox is, indeed, being actively worked on. This comes in the wake of news that Sony is already working on a PS5 Pro, meaning the PS6 is doubtlessly not far behind. What happened? It feels like the new console generation just started, and it's apparently nearly over – can you think of one good game exclusive to next-gen consoles? (Demon's Souls is a remake and doesn't count. Fight me.) Still, it feels like things in the gaming sphere are simultaneously getting faster and slower – AAA games now take the better part of a decade thanks to ever-rising standards, all while console generations are apparently getting shorter. I can't wait to play GTA 6 on the PS7.

Read Original Article     ON:   Boing Boiing

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03-20-2023 Science&Technology
Huawei Redesigns 13,000 Components, 4,000 Circuit Boards to Bypass US Sanctions

In 2022, Chinese technology company Huawei saw a dramatic drop in sales as it poured more funds into research and development while dealing with US sanctions. Today, the company's founder explains how it overcame such restrictions. Huawei Reveals How It Overcame US Sanctions In a speech given by Huawei founder Ren Zhengfei, which was covered by the South China Morning Post, it was disclosed that the company overcame US sanctions by redesigning and replacing over 13,000 components and 4,000 circuit boards over the last three years. Sanctions placed on Huawei due to suspicions over the company's ties to the Chinese military drove this action. Huawei has consistently refuted any accusations of spying for the Chinese government or military, calling them unfounded. In addition, the company has also filed lawsuits against the US government, questioning the legitimacy of its restrictions. Huawei Founder's Recent Speech In his latest speech, Ren acknowledged the public and academics who supported Huawei in finding solutions to its technology problems at the time. In addition, he disclosed that Huawei developed replacement components from domestic resources, therefore "stabilizing" the production of circuit boards. InterestingEngineering tells us that Ren also emphasized that he was an ardent supporter of Western technology even before he founded Huawei. He asserts throughout his address that he is not "anti-West." Nonetheless, it can be recalled that the company's conflicts with the United States significantly impacted its operations. After a series of sanctions, Huawei now concentrates on enterprise solutions, such as supporting traditional industries in digitalizing their operations. The founder added that Huawei spent $23.8 billion on R&D in 2022. The Huawei founder also has an opinion on the AI craze sweeping the tech sector. Ren claimed that Huawei is not pursuing such technologies but that continuing AI research would eventually lead to a bigger demand for computing power, increasing demand for Huawei's goods. He also stated that more firms would be coming to claim Microsoft's lead in the relatively young industry. Huawei's Foothold in the Tech Industry According to Statista data, Huawei sold more than 32 million smartphones in the fourth quarter of 2020, accounting for less than 8% of the global market share. The firm has been the biggest vendor in China's smartphone market share since 2017, but it has struggled to keep up with the foreign competition. Notwithstanding the obstacles, Huawei is well-positioned to lead the next major wave in telecoms - 5G technology. The firm has focused on developing 5G infrastructure technologies as well as 5G handsets, and it holds the most 5G patents in the world. In China, Huawei has a significant presence in the 5G industry, producing more than 60% of 5G base stations and accounting for more than 55% of the 5G smartphone market share. ...

Read Original Article     ON:   Tech Times

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03-20-2023 Science&Technology
Final Fantasy 16 Includes Surprising Online Feature

Though a few months remain until the release of Final Fantasy 16, the development team at Square Enix has made the rounds promoting the game across media outlets. In a recent interview with Japanese media, the director and producer of Final Fantasy 16 revealed that the game will feature online connectivity and elaborated on what that feature will entail when the game launches. As one of the most-anticipated and most cinematic games of 2023, Final Fantasy 16 is being developed by Creative Business Unit 3, the team behind the critically-acclaimed Final Fantasy 14. With Naoki "Yoshi-P" Yoshida acting as the game producer for both these titles, Final Fantasy fans have been both excited and anxious for the next entry in Square Enix's best-selling series. A few weeks ago, fans got a glimpse of what to expect in Final Fantasy 16 via the release of press-exclusive demo footage across multiple outlets. Recently, Japanese media got to ask two developers some questions about the upcoming title. On Twitter, Aitai Japan CEO Audrey Lamsam translated a Famitsu magazine interview with both Yoshida and Final Fantasy 16 game director Hiroshi Takai, which was featured in the March 30 issue. According to the translated notes, Final Fantasy 16 will feature online leaderboards for a combat-focused mode which will pit players against a vast number of foes and see how they fare against other players around the world. The online feature has been compared to the Bloody Palace from the Devil May Cry series, which Final Fantasy 16's combat has taken inspiration from under the direction of lead combat designer Ryota Suzuki. Prior to his time at Square Enix, Suzuki was a combat designer for Capcom's Devil May Cry 5 and Dragon's Dogma. The Famitsu interview also confirmed the expected length of time that Final Fantasy 16 will take to beat, as Yoshida reiterated that the main story could take players approximately 35 hours to beat. However, that time can double if side quests and other forms of content are considered, which could bring the total to over 70 hours for fans that want to experience everything Final Fantasy 16 will have to offer. ...

Read Original Article     ON:   Gamerant

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03-20-2023 Science&Technology
New Apple iPhone 15 Pro Max rumour points to noticeable display modernisation

According to a reliable leaker, the iPhone 15 Pro Max should launch with significantly thinner bezels than the current iPhone 14 Pro Max. Reputedly, Apple has made such an improvement between generations that the iPhone 15 Pro Max will offer the thinnest display bezels of any smartphone, more so than the Xiaomi 13. A few weeks ago, a short video showing front glass panels of the iPhone 15 series surfaced on Bilibili, a Chinese video-sharing website. While the clip showed that this year's Pro models have thinner bezels than the iPhone 14 Pro and iPhone 14 Pro Max, it did not provide any measurements. According to @UniverseIce, the iPhone 15 Pro Max will have thinner bezels than the iPhone 15 Pro, much like the iPhone 13 mini had smaller bezels than its iPhone 13 siblings. Additionally, the leaker adds that the iPhone 15 Pro Max will even set the record for the narrowest bezels of any mass-produced smartphone. Writing on Twitter, @UniverseIce claims that the side bezels on the iPhone 15 Pro Max will measure 1.55 mm, 28.6% narrower than its predecessor. For context, the Xiaomi 13 is the current record holder at 1.61 mm, with the Samsung Galaxy S23 coming close at 1.95 mm. Leaked CAD renders underline the change from the iPhone 14 Pro Max to the iPhone 15 Pro Max too, as does the image above. It is also worth noting that the iPhone 15 Pro and iPhone 15 Pro Max will adopt slightly curved edges, which could give the impression of even thinner bezels than measurements would suggest. The iPhone 15 Pro Max will also offer uniform bezels, unlike its Android-based peers like the Xiaomi 13. Currently, Apple is expected to unleash the iPhone 15 series in September, although it may reserve most major changes for Pro models, such as an Apple A17 Bionic and solid-state buttons, among other changes. ...

Read Original Article     ON:   Notebook Check

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03-20-2023 Games
Player buys every single Wii U and 3DS eshop game ahead of store closure



A player has purchased every single Wii U and 3DS eShop game, ahead of the closure of both stores. Popular content creator Jirard ‘The Completionist’ Khalil claims the entire collection amounted to 866 Wii U games and 1547 3DS games. This equated to 1.2 TB of Wii U games and 267 GBs of 3DS games, DsiWare and DLC. The entire collection cost Khalil $22,791/£18,715 and took almost an entire year to complete. Khalil said he raised funding for the purchases via sponsorships and will be donating the completed collection to the Video Game History Foundation, a non-profit organization dedicated to preserving the history of video games.

Read Original Article     ON:   Video Games Chronicle

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03-20-2023 Games
PUBG: BATTLEGROUNDS 2023 ROADMAP

Hello players! Today, we are pleased to announce the long-awaited PUBG: BATTLEGROUNDS 2023 Roadmap. Before we unveil the roadmap, we would like to thank each and every one of you for the 6th Anniversary of PUBG. While it is truly mind-blowing that 6 years have already passed, we believe that everything we’ve accomplished over the years is all thanks to the generous support and feedback from our players. Seeing all of you enjoy PUBG has always been the biggest driving force for us to keep moving forward. We promise to never forget the determination and dedication we have shared with you over the past 6 years, and will continue to show them until the days we celebrate PUBG’s 10th and 20th anniversaries. Through this roadmap, we want to share with you our development plans for 2023, looking towards the future of PUBG. Of course, we have to state that everything we’re sharing today along with any mentioned timelines are all subject to change, but we have prepared this roadmap to introduce you to the exciting features that are underway for the coming year, hoping that you will join us in anticipating the future of PUBG. During this 6th year of PUBG, we hope you’ll continue your journey with us as new legacies are made, and old ones continue. The roadmap outlines the intentions and plans of the PUBG team for in-game, out-game, and anti-cheat features, which we will present in a sequential order. So without further ado, let’s dive into the details of the 2023 PUBG: BATTLEGROUNDS Roadmap! IN-GAME UPDATES BATTLE ROYALE As we reflect on the past 6 years, we recognize that much has changed, including players, trends, and playstyles. Given these changes, we believe it is time for PUBG to review our journey and reexamine the features that were developed in our early days. Our plan for this year is to conduct a comprehensive review of all elements in order to lay the foundation for long-term service of PUBG: BATTLEGROUNDS, while ensuring that the core gameplay remains intact. To start off, the four modes that players most often encounter while playing PUBG are Tutorial, Normal Match, Ranked, and other modes with different in-game rules. These four modes also require a revamp to align with the changes that have occurred over the past 6 years. We intend to establish a seamless connection between these four modes, so that players can transition smoothly from Tutorial and Normal Match to Ranked and other modes. This will allow players to easily switch between Normal Match, Ranked, and other modes based on their personal preferences. NORMAL MATCH Our focus for this year will be specifically on Normal Match. To ensure that PUBG stands the test of time, we believe that Normal Matches must offer a healthy and immersive experience. If we enable players to fully experience the core gameplay of PUBG in Normal Matches, they will be more likely to engage in continuous gameplay and seek out a wider variety of experiences. ...

Read Original Article     ON:   Battlegrounds

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03-20-2023 Science&Technology
So, What Was Bad About The ‘Diablo 4’ Beta?

While I am hoping to see the Diablo 4 beta extended at least another day due to its login issues, I have done about everything you can do in it on one character. I’ve finished the story, maxed at level 25, attempted (and failed) to kill a world boss. And I like it a lot, I really do. But do some aspects need work? Yeah, sure. And no, I don’t just mean login queues and disconnects, deeply annoying aspects of any live game launch, but something Diablo 4 especially doesn’t need after Diablo 3’s launch. That’s a bit obvious, however, so let’s dig a little deeper. Other Tech Issues – One thing everyone noticed immediately on PC was that for whatever reason, Diablo 4 is a memory hog. There seems to be some sort of bad memory leak issue in certain instances that can really become problematic in time, if not kill the game outright. On top of that, even without running out of memory completely, there was a fair bit of stuttering on PC I want to avoid at launch. In some instances, I also kept running into areas that simply wouldn’t load at all, and my character was left running in place until I quit out and went back in. Also the game crashed roughly 75% of the time I tried to go back to the title screen or quit entirely. Map Problems – There is no transparent overlay for the map, which seems like something you sort of need in a Diablo game, and essentially any ARPG. Past that, even if you do use the map tools they have, the minimap is borderline useless given how zoomed-in it is, so you’ll need to pull up the full map obstructing your view frequently. MORE FOR YOU Meet The Unknown Immigrant Billionaire Betting Her Fortune To Take On Musk In Space Elon Musk Gets More Specific About Starship’s First Rocket Launch To Space New Research Suggests A Unique Way To Enhance Your Sex Life The UI – The UI is…fine, but I’d argue it’s not great. It looks a bit unfinished and a bit too mobile-like for my tastes. It’s better than say, Lost Ark, I guess, but not by much, and I think Diablo 3 wins in this department, for now. Fast Travel – This may be a problem solved with mounts, but it really did seem like there were way too many sprawling zones without fast travel points anywhere near them. Past that, the entire TP system is a little weird, as you have to teleport back to a town then to your party if you’re in one. It also took me the entire beta to learn there’s a separate, hidden way in the emote wheel to teleport back to the entrance of a dungeon. Aesthetics, At Times – While in general, I do love many of the dark, blood-soaked areas of the map and I understand wanting to head back to Diablo 2 vibes, at times things go from spooky and gross to just sort of…drab. The graphics are great and some zones are eye-popping, but others are desaturated to the point of blandness where art direction can feel all but absent. I am curious to see more locations, certainly, before rendering a final verdict here. ...

Read Original Article     ON:   Forbes

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03-20-2023 Science&Technology
US Schools Sue Social Media Companies for Allegedly Worsening Youth Mental Health

School districts across the United States are pursuing legal action against social media companies, claiming that they have contributed to the country's growing youth mental health crisis and should be held accountable, as per The Washington Post. The litigation began in January with a case brought by Seattle Public Schools and has gained momentum in recent weeks, with school districts in California, Pennsylvania, New Jersey, and Florida joining the cause. Lawyers involved in the cases say that many more lawsuits are being planned. Mental Health Lawsuit San Mateo County, located in the Silicon Valley area of northern California and home to 23 school districts, filed a 107-page complaint in federal court last week. The lawsuit alleges that social media companies have created addictive platforms that cause young people to harm through the use of advanced artificial intelligence and machine learning technology. According to the complaint, the results of this have been disastrous, with more children than ever struggling with their mental health due to excessive use of the platforms. The suit also claims that there is no historical precedent for the crisis that the nation's youth are now facing. The lawsuit cites data from the Centers for Disease Control and Prevention, which shows an increase in depressive symptoms and suicidal thoughts among the country's high school students. It also contends that the rise in popularity of social media "tracks precisely" with the decline in youth mental health. The complaint quotes President Biden's remarks in his State of the Union address, in which he stated that the tactics used by social media companies are an "experiment they are running on our children for profit." Social Media Responses Social media companies have not directly commented on the litigation. Still, they have released written statements saying that they prioritize teen safety and have measures in place to protect young users. For example, TikTok has cited age-restricted features, limits on direct messaging and live streams, and private accounts for younger teens. YouTube, which is owned by Google, has Family Link, which allows parents to set reminders, limit screen time, and block certain types of content on supervised devices. Meta, which owns Instagram, has said that more than 30 tools support teens and families, including age-verification technology, notifications to take regular breaks, and features that allow parents to limit time on Instagram. Meanwhile, Snapchat has stated that its platform "curates content from known creators and publishers and uses human moderation to review user-generated content before it can reach a large audience." The lawsuits filed by Seattle Public Schools in January claimed that social media companies "exploit the same neural circuitry as gambling and recreational drugs to keep consumers using their products as much as possible." ...

Read Original Article     ON:   Tech Times

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03-20-2023 Science&Technology
Microsoft already developing next Xbox

The FTC's lawsuit against against Microsoft to stop their acquisition of Activison-Blizzard has been going on for some time now, but is somehow still in the discovery phase. Given the glacial pace the nevertheless historic case has been moving at, meaningful updates are few and far between – but documents relating to the next Xbox have been requested by the FTC (pdf),revealing for the first time that the next Xbox is, indeed, being actively worked on. This comes in the wake of news that Sony is already working on a PS5 Pro, meaning the PS6 is doubtlessly not far behind. What happened? It feels like the new console generation just started, and it's apparently nearly over – can you think of one good game exclusive to next-gen consoles? (Demon's Souls is a remake and doesn't count. Fight me.) Still, it feels like things in the gaming sphere are simultaneously getting faster and slower – AAA games now take the better part of a decade thanks to ever-rising standards, all while console generations are apparently getting shorter. I can't wait to play GTA 6 on the PS7.

Read Original Article     ON:   Boing Boiing

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03-20-2023 Science&Technology
Final Fantasy 16 Includes Surprising Online Feature

Though a few months remain until the release of Final Fantasy 16, the development team at Square Enix has made the rounds promoting the game across media outlets. In a recent interview with Japanese media, the director and producer of Final Fantasy 16 revealed that the game will feature online connectivity and elaborated on what that feature will entail when the game launches. As one of the most-anticipated and most cinematic games of 2023, Final Fantasy 16 is being developed by Creative Business Unit 3, the team behind the critically-acclaimed Final Fantasy 14. With Naoki "Yoshi-P" Yoshida acting as the game producer for both these titles, Final Fantasy fans have been both excited and anxious for the next entry in Square Enix's best-selling series. A few weeks ago, fans got a glimpse of what to expect in Final Fantasy 16 via the release of press-exclusive demo footage across multiple outlets. Recently, Japanese media got to ask two developers some questions about the upcoming title. On Twitter, Aitai Japan CEO Audrey Lamsam translated a Famitsu magazine interview with both Yoshida and Final Fantasy 16 game director Hiroshi Takai, which was featured in the March 30 issue. According to the translated notes, Final Fantasy 16 will feature online leaderboards for a combat-focused mode which will pit players against a vast number of foes and see how they fare against other players around the world. The online feature has been compared to the Bloody Palace from the Devil May Cry series, which Final Fantasy 16's combat has taken inspiration from under the direction of lead combat designer Ryota Suzuki. Prior to his time at Square Enix, Suzuki was a combat designer for Capcom's Devil May Cry 5 and Dragon's Dogma. The Famitsu interview also confirmed the expected length of time that Final Fantasy 16 will take to beat, as Yoshida reiterated that the main story could take players approximately 35 hours to beat. However, that time can double if side quests and other forms of content are considered, which could bring the total to over 70 hours for fans that want to experience everything Final Fantasy 16 will have to offer. ...

Read Original Article     ON:   Gamerant

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03-20-2023 Science&Technology
So, What Was Bad About The ‘Diablo 4’ Beta?

While I am hoping to see the Diablo 4 beta extended at least another day due to its login issues, I have done about everything you can do in it on one character. I’ve finished the story, maxed at level 25, attempted (and failed) to kill a world boss. And I like it a lot, I really do. But do some aspects need work? Yeah, sure. And no, I don’t just mean login queues and disconnects, deeply annoying aspects of any live game launch, but something Diablo 4 especially doesn’t need after Diablo 3’s launch. That’s a bit obvious, however, so let’s dig a little deeper. Other Tech Issues – One thing everyone noticed immediately on PC was that for whatever reason, Diablo 4 is a memory hog. There seems to be some sort of bad memory leak issue in certain instances that can really become problematic in time, if not kill the game outright. On top of that, even without running out of memory completely, there was a fair bit of stuttering on PC I want to avoid at launch. In some instances, I also kept running into areas that simply wouldn’t load at all, and my character was left running in place until I quit out and went back in. Also the game crashed roughly 75% of the time I tried to go back to the title screen or quit entirely. Map Problems – There is no transparent overlay for the map, which seems like something you sort of need in a Diablo game, and essentially any ARPG. Past that, even if you do use the map tools they have, the minimap is borderline useless given how zoomed-in it is, so you’ll need to pull up the full map obstructing your view frequently. MORE FOR YOU Meet The Unknown Immigrant Billionaire Betting Her Fortune To Take On Musk In Space Elon Musk Gets More Specific About Starship’s First Rocket Launch To Space New Research Suggests A Unique Way To Enhance Your Sex Life The UI – The UI is…fine, but I’d argue it’s not great. It looks a bit unfinished and a bit too mobile-like for my tastes. It’s better than say, Lost Ark, I guess, but not by much, and I think Diablo 3 wins in this department, for now. Fast Travel – This may be a problem solved with mounts, but it really did seem like there were way too many sprawling zones without fast travel points anywhere near them. Past that, the entire TP system is a little weird, as you have to teleport back to a town then to your party if you’re in one. It also took me the entire beta to learn there’s a separate, hidden way in the emote wheel to teleport back to the entrance of a dungeon. Aesthetics, At Times – While in general, I do love many of the dark, blood-soaked areas of the map and I understand wanting to head back to Diablo 2 vibes, at times things go from spooky and gross to just sort of…drab. The graphics are great and some zones are eye-popping, but others are desaturated to the point of blandness where art direction can feel all but absent. I am curious to see more locations, certainly, before rendering a final verdict here. ...

Read Original Article     ON:   Forbes

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03-17-2023 Cars
Cybertruck may land the F-150 Lightning frunk and the biggest console display on a Tesla



A new generation of Tesla console display awaits those who purchase its first electric Cybertruck pickup, report insiders. It will be larger than what Tesla uses now, and it will also equip the Cybertruck with a big powered frunk similar to what the Ford F-150 Lightning offers now. As Tesla's Cybertruck is moving fast from the engineering prototypes to the design verification stages of the production unit, the finalized specs and features are slowly beginning to trickle down the proverbial rumor mill. It was recently confirmed that the retail Cybertruck will be slightly smaller than the prototypes, which Tesla's design chief divulged in an interview many months ago. At the time he also disclosed that there will be an easy to heal stainless steel body finish covering the Cybertruck to prevent the type of ugly miniature scratches that the material is otherwise prone to. While this hasn't been reiterated lately, there is plenty of new information that trickled down from credible sources and reportedly confirmed by Tesla employees. The Cybertruck's hood sides will lift, for instance, together with the new light bar, meaning that the frunk will pop open like the Mega Power one on the Ford F-150 Lightning. Thus, it may offer larger storage space at the front, and perhaps a system of outlets to power tools or coolers like you can on Ford's pickup. The Cybertruck is also expected to move to a 48V system for the truck's internal needs, as the typical 12V one that's been in cars since the 50s simply doesn't cut it as there is too much to power these days. For instance, the Cybertruck is said to employ the largest central console screen on a Tesla so far, to the tune of an 18.5-inch diagonal. The rest of Tesla's models carry a 17-inch display, but the automaker paints the Cybertruck as a big bad pickup so the sheer size of its interior arguably presupposes a bigger main screen as well. ...

Read Original Article     ON:   Notebook Check

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03-10-2023 Science&Technology
Bethesda’s Starfield pushed back to Sept. 6 launch date



The new launch date announcement trailer intercuts shots of space stations and massive castle-like spires on barren planets. An unseen narrator talks of "another one of those big anomalies" and encourages the player to "uncover the source of it all." It all ends with some extremely 2001: A Space Odyssey-style shots of an astronaut floating amid a set of giant, spinning circular rings in the vast expanse of space. More details will be revealed in a "Starfield Direct" video presentation on June 11, Bethesda says. "We know you've waited a long time to play something new from us," Starfield director Todd Howard says in the announcement video. "Believe it or not, we're kind of the same. We miss it." Howard goes on to promise a game that will have "many of the hallmarks that you'd expect from us, but it's also a very unique experience... We have poured ourselves into this game, and even I'm surprised how much we can pour. It is large." Starfield will be among the first Microsoft-published games to be offered for a $70 MSRP, a price Microsoft says "reflects the content, scale, and technical complexity of these titles." The game will also be available to Xbox Game Pass subscribers on launch day. Starfield will also be exclusive to Xbox and PC, a move that caused Bethesda VP Pete Hines to apologize to PS5 owners in 2021. And the exclusivity comes even as Microsoft promises major franchises like Call of Duty won't be Microsoft platform exclusives if and when the company's proposed purchase of Activision is finalized. Starfield's release will now come months after Redfall, Bethesda's long-in-development supernatural shooter that has also faced delays. That title is now set for a May 2 release on Xbox and PC after a previous target of "summer 2022." ...

Read Original Article     ON:   Ars Technica

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03-02-2023 Cars
Tesla brings Quicksilver and Midnight Cherry Red Model Y to Giga Texas ahead of Investor Day



Tesla appears to be displaying its latest innovations at the upcoming Investor Day event in Gigafactory Texas. As could be seen in recent footage taken of the facility, the electric vehicle maker will be displaying a Quicksilver and Midnight Cherry Red Model Y at the event. The vehicles were spotted in a drone flyover from Giga Texas watcher Brad Sloan, who captured footage of the complex on February 28, 2023. The facility seems quite busy during the flyover. Its parking lot is full of vehicles and activities can be seen around the site. Perhaps the most eye-catching segment in the video, however, was the Quicksilver and Midnight Cherry Red Model Y being displayed. As noted by EV watchers and members of the Tesla community, the two Model Y colors are extremely eye-catching. The presence of a Quicksilver and Midnight Cherry Red Model Y at Giga Texas ahead of Investor Day bodes well for the facility. So far, the two colors are only available in vehicles produced at Gigafactory Berlin, since the facility is equipped with the company’s most advanced paint shop. Considering that Giga Texas is Tesla’s newest factory so far, one could infer that it is also equipped with a paint shop that’s comparable — if not better — than Giga Berlin. It would then not be surprising if Giga Texas eventually offers unique color options such as Quicksilver and Midnight Cherry Red in the future. Depending on how well Giga Texas’ paint shop has been ramped, there may be a chance that the two uniquely-painted Model Y units in the recent flyover were produced at the facility. If this was the case, Model Y demand in the United States would likely see an even more notable ramp. As noted by the company when it launched the two new colors in Giga Berlin last year, Quicksilver and Midnight Cherry Red are made possible only through Tesla’s most advanced paint shop, which allows up to 13 layers for depth and dimension. The colors are made from highly-pigmented paint that’s designed to change depending on the viewing angle and light.

Read Original Article     ON:   Tesla Rati

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03-01-2023 Science&Technology
I just charged my Magsafe iPhone 14 on a Qi2 wireless charger



Back at CES 2023, the Wireless Power Consortum (WPC) announced Qi2 wireless charging. With magnets in tow, we were left scratching our heads: “Will this work with Apple’s Magsafe”? Our question was answered when we passed by the Qi2 booth at MWC 2023. While WPC spokespeople were keen to note that the term “backwards compatible” is up to Apple to confirm, we popped an Apple iPhone 14 and iPhone 12 on a Qi2 wireless charging pad and instantly saw the charging notification light up. We also took the opportunity to test a Pixel 7 with a Magsafe case on it, and were once again greeted with a friendly “charging wirelessly” toast. For all intents and purposes, Qi2 and Magsafe appear to play very nicely together, despite the supposedly different magnet patterns. This is hugely important. Existing Magsafe devices and accessories should work just fine with Qi2-certified products set to launch later in 2023. Likewise, upcoming Qi2 smartphones and other gadgets should work as intended with Magsafe accessories you can already buy today. It also means that Apple doesn’t need to adopt the Qi2 branding to ensure interoperability, which was always an outside chance. Our meeting at MWC also reiterated that faster universal wireless charging is coming our way with Qi2.1, to drive wireless power above today’s 15W cap. Likewise, WPC engineers are working to better support wireless charging for oddly shaped gadgets, such as VR headsets. Future versions of Qi2 will also be miniaturized for wearables, which would go a huge way to help solving the proprietary cradle nightmare that haunts today’s multi-smartwatch homes. Qi2 sounds like it’ll solve all of today’s wireless charging woes. Here’s hoping everything plays out as planned by the time the first accessories and gadgets land before the end of 2023. ...

Read Original Article     ON:   Android Authority

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No. Newspaper / Country No. Newspaper / Country No. Newspaper / Country No. Newspaper / Country
1 The New York Times / United States 2 The Guardian / United Kingdom 3 The Daily Mail / United Kingdom 4 China Daily / China
5 The Washington Post / United States 6 The Telegraph / United Kingdom 7 The Wall Street Journal / United States 8 USA Today / United States
9 The Times of India / India 10 The Independent / United Kingdom 11 Los Angeles Times / United States 12 El País / Spain
13 Financial Times / United Kingdom 14 The People's Daily / China 15 United Daily News / China 16 The Economic Daily / China
17 Le Monde / France 18 Daily Mirror / United Kingdom 19 El Mundo / Spain 20 Daily News / United States
21 La Repubblica / Italy 22 Bild / Germany 23 Le Figaro / France 24 The Sydney Morning Herald / Australia
25 Houston Chronicle / United States 26 Hürriyet / Turkey 27 Chicago Tribune / United States 28 The Examiner / United States
29 New York Post / United States 30 Asahi Shimbun / Japan 31 Corriere della Sera / Italy 32 The Economic Times / India
33 Milliyet Gazetesi / Turkey 34 Marca / Spain 35 Liberty Times / Taiwan 36 Die Welt / Germany
37 The Globe and Mail / Canada 38 Nihon Keizai Shimbun / Japan 39 The Hollywood Reporter / United States 40 Sabah / Turkey
41 The Christian Science Monitor / United States 42 Daily Express / United Kingdom 43 Kompas / Indonesia 44 The Indian Express / India
45 Yomiuri Shimbun / Japan 46 Gazeta Wyborcza / Poland 47 The Hindu / India 48 The Toronto Star / Canada
49 The Sun / United Kingdom 50 The Age / Australia 51 The Boston Globe / United States 52 Philippine Daily Inquirer / Philippines
53 Süddeutsche Zeitung / Germany 54 The Washington Times / United States 55 Clarín / Argentina 56 Chosun Ilbo / Japan
57 Die Zeit / Germany 58 The Onion / United States 59 Metro / United Kingdom 60 ABC / Spain
61 The Seattle Times / United States 62 The Times / United Kingdom 63 La Gazzetta dello Sport / Italy 64 Frankfurter Allgemeine Zeitung / Germany
65 The Hill / United States 66 Dainik Bhaskar / India 67 The Philadelphia Inquirer / United States 68 The Oregonian / United States
69 The Dong-a Ilbo / Korea 70 La Nación / Argentina 71 The Hindustan Times / India 72 San Jose Mercury News / United States
73 The Dallas Morning News / United States 74 AS / Spain 75 The Australian / Australia 76 Star Tribune / United States
77 Qingdao News / China 78 The Jerusalem Post / Israel 79 The Plain Dealer / United States 80 L'Equipe / France
81 Komsomolskaya Pravda / Russia 82 The Denver Post / United States 83 Mladá fronta Dnes / Czech Republic 84 Libération / France
85 O Globo / Brazil 86 Aftonbladet / Sweden 87 The Japan Times / Japan 88 Business Standard / India
89 Le Nouvel Observateur / France 90 Kommersant / Russia 91 Le Parisien / France 92 The New Zealand Herald / New Zealand
93 Detroit Free Press / United States 94 Newsday / United States 95 The Baltimore Sun / United States 96 National Post / Canada
97 Il Sole 24 Ore / Italy 98 The Miami Herald / United States 99 The Atlanta Journal-Constitution / United States 100 Pittsburgh Post-Gazette / United States
101 The Irish Independent / Ireland 102 South China Morning Post / Hong Kong SAR 103 The Irish Times / Ireland 104 The Star Online / Malaysia
105 De Telegraaf / Netherlands 106 Dawn / Pakistan 107 Der Standaard / Austria 108 The Sacramento Bee / United States
109 20 Minutos / Spain 110 Mainichi Shimbun / Japan 111 Rossiyskaya Gazeta / Russia 112 Apple Daily / Taiwan
113 DNA - Daily News & Analysis / India 114 La Stampa / Italy 115 Milwaukee Journal Sentinel / United States 116 20 Minutes / France
117 La Vanguardia / Spain 118 Evening Standard / United Kingdom 119 China Times / Taiwan 120 The Straits Times / Singapore
121 Orlando Sentinel / United States 122 Der Tagesspiegel / Germany 123 South Florida Sun-Sentinel / United States 124 Verdens Gang / Norway
125 Argumenti i Fakti / Russia 126 Boston Herald / United States 127 Infobae / Argentina 128 Dagbladet / Norway
129 Independent Online / South Africa 130 The New York Observer / United States 131 Yeni Safak / Turkey 132 Seattle Post-Intelligencer / United States
133 The Kansas City Star / United States 134 Al-Ahram / Egypt 135 The Scotsman / United Kingdom 136 Nikkan Sports / Japan
137 Deseret News / United States 138 Herald Sun / Australia 139 The Vancouver Sun / Canada 140 Yang Cheng Wan Bao / China
141 Les Échos / France 142 Gulf News / United Arab Emirates 143 Yedioth Aharonot / Israel 144 Sports Nippon / Japan
145 The Orange County Register / United States 146 Expressen / Sweden 147 St. Louis Post-Dispatch / United States 148 Pravda.ru / Russia
149 Handelsblatt / Germany 150 The Daily Telegraph / Australia

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